Top 10k strings from P.A.W. - Professional Adventure Writer (1986)(Gilsoft International)(Side B).dsk in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Utilities & Educational / Sinclair ZX Spectrum - Utilities & Educational - [DSK] (TOSEC-v2007-01-01) /

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 227                 DONE
  24 preposition
  20                 PRESENT 6
  18                 WHATO
  17 Track-Info
  16                 MESSAGE 28
  13                 DESC
  12                 PRESENT 5
  12                 NEWLINE
  12                 MESSAGE 41
  12                 MES     47
  12                 MES     34
  12                 MES     33
  10 OPEN    DOOR    AT      3
  10                 PROCESS 13
  10                 LT      51      255
  10                 END
   9 ERROR - Cannot open file :%s:
   9                 GT      54      252
   8 ;       -       -       -       -       -       -       -       -       -
   8                 ZERO    13
   8                 SAME    38      54
   8                 PROCESS 5
   8                 PROCESS 11
   8                 MES     46
   8                 AT      5
   6 _       _       NOUN2   BOX
   6 _       BOX     ADJECT1 _
   6 ;One upper case character only
   6                 ZERO    18
   6                 SYSMESS 26
   6                 NOTZERO 11
   6                 MESSAGE 59
   6                 MESSAGE 52
   6                 MESSAGE 50
   6                 MES     49
   6                 LET     20      1
   6                 EQ      20      2
   6                 EQ      13      2
   6                 ADJECT2 _
   5 ;List the objects
   5 -------------------------------------------------------------------------------
   5                 MESSAGE 45
   5            
   4 stack overflow
   4 s the address
   4 _       BOX     ADJECT1 YELLO
   4 ^#V#~#fo+|
   4 What next?
   4 Time passes...
   4 There isn't one of those here.
   4 The _ isn't in the 
   4 TEWK2   SCE
   4 POUR    BOTTL   NOUN2   SUIT
   4 OPEN    DOOR    AT      2
   4 OPEN    BOX     PRESENT 6
   4 OPEN    BOX     ADJECT1 RED
   4 LOOK    _       LT      51      255
   4 LOOK    BOX     PRESENT 5
   4 LOOK    BOX     PREP    IN
   4 LOOK    BOX     ADJECT1 RED
   4 LOOK    BOTTL   PRESENT 3
   4 File not found.
   4 File name error.
   4 File corrupt.
   4 ERROR EXIT %d
   4 Directory full.
   4 <>,;:=[]_%|()/\?*r
   4 ;Tell player
   4 ;!Gl"=k*lm
   4 (c) 1987 GILSOFT International Ltd.
   4 #5#([#^4#V 
   4                 SET     23
   4                 SET     18
   4                 PROCESS 9
   4                 PRESENT 2
   4                 NOTZERO 18
   4                 NOTDONE
   4                 MESSAGE 87
   4                 MESSAGE 54
   4                 MESSAGE 51
   4                 MESSAGE 48
   4                 MESSAGE 39
   4                 MESSAGE 36
   4                 MES     86
   4                 MES     65
   4                 LT      51      7
   4                 LT      13      2
   4                 LET     13      2
   4                 LET     13      1
   4                 EQ      13      1
   4                 CLS
   4                 CLEAR   27
   4                 CLEAR   24
   4                 CHANCE  50
   4                 AT      3
   4                 ANYKEY
   4                 ADD     24      30
   3 noun   adjective
   3 nothing at all.
   3 conjugation
   3 You have taken 
   3 You have scored 
   3 Would you like another go? 
   3 What should I do now?
   3 What should I do next?
   3 Type in name of file. 
   3 There isn't one of those in the 
   3 The _ weighs too much for me.
   3 The _ is in the 
   3 Press any key to continue.
   3 OPEN    _       PROCESS 10
   3 OPEN    _       LT      51      255
   3 LOCK    DOOR    CARRIED 1
   3 It's too dark to see anything.
   3 I/O Error!  File not Saved!
   3 I've removed the _.
   3 I've dropped the _.
   3 I'm now wearing the _.
   3 I'm not wearing the _.
   3 I'm not wearing one of those.
   3 I'm already wearing the _.
   3 I have with me:
   3 I don't have the _.
   3 I don't have one of those.
   3 I can't.  I'm wearing the _.
   3 I can't wear the _.
   3 I can't remove the _.  My hands are full.
   3 I can't remove the _.
   3 I can't go in that direction.
   3 I can't do that.
   3 I can also see: 
   3 I already have the _.
   3 Goodbye...
   3 Disk full.
   3 Are you sure? 
   3 ;obj  starts  weight  cont-   wear/
   3 ;ie Response Table
   3 ;Vocabulary
   3 ;Used after a location has been described
   3 ;Player here as well?
   3 ;Null word character is an underline
   3 ;Now some general catch all entries for examing objects we haven't dealt
   3 ;Message Texts
   3 ;Location Texts
   3 ;If the light source is present...
   3 ;Database written to drive A
   3 ;Control Section
   3 ;Connections
   3 0123456789ABCDEF
   3 ---------------------------
   3       ainer   remove
   2 the cursor in the top left hand corner.
   2 n8 preposition
   2 _       _       SYSMESS 26              ;If not an object or a word assume
   2 _       _       SYSMESS 26              ;Catch all other cases
   2 _       _       PROCESS 6
   2 _       _       PREP    OUT
   2 _       _       PREP    IN              ;Filter off inside objects
   2 _       _       PARSE
   2 _       _       NOTEQ   44      53      ;ONLY BOXS!
   2 _       _       NOTAT   5
   2 _       _       MESSAGE 2
   2 _       _       LT      51      255     ;If it was an object
   2 _       _       LT      34      255     ;If it wasn't, but was a valid word
   2 _       _       LISTOBJ
   2 _       _       ATLT    4               ;Tewk speaks to you!
   2 _       _       ATLT    4
   2 _       _       ATGT    3               ;Have to be in the ship
   2 _       _       AT      5               ;AA Box
   2 _       _       AT      5
   2 _       _       AT      4               ;Bayberries
   2 _       _       AT      4
   2 _       _       AT      3               ;Airlock repair panel
   2 _       _       AT      3               ;Airlock
   2 _       _       AT      3
   2 _       _       AT      0               ;Start of game
   2 _       SCREW   NOUN2   PANEL
   2 _       PLATT   MESSAGE 74
   2 _       PANEL   NOUN2   SCREW
   2 _       PANEL   NOTAT   3               ;But of course deal with not being
   2 _       NIMRO   MESSAGE 71
   2 _       BOX     LET     34      56
   2 _       BAYBE   MESSAGE 73              ;Information on various things0
   2 WEAR    _       PROCESS 7       ;& WEAR
   2 WEAR    SUIT    PRESENT 2
   2 WEAR    BOTTL   PRESENT 3
   2 WEAR    ALL     DOALL   254
   2 UNLOC   DOOR    PROCESS 13
   2 UNLOC   DOOR    NOTCARR 1
   2 UNLOC   DOOR    MES     76
   2 Timeout      is set to %u
   2 ST      _       PROCESS 4
   2 SPEECH COMMAND SYSTEM ACTIVE
   2 SAY     _       MESSAGE 19
   2 SAY     _       ATLT    4       ;SAY without a name only works in the ship.
   2 SAY     TEWK    PROCESS 3
   2 SAVE    _       SAVE
   2 REMOV   _       PROCESS 7       ;REM
   2 REMOV   _       AUTOR
   2 REMOV   ALL     DOALL   253
   2 RAMSA   _       RAMSAVE
   2 RAMLO   _       RAMLOAD 255
   2 QUIT    _       QUIT
   2 Prepositions
   2 PUT     _       ZERO    18              ;Is it open?
   2 PUT     _       PROCESS 7       ;DROP
   2 PUT     _       PRESENT 6
   2 PUT     _       PRESENT 5
   2 PUT     _       GT      19      1       ;Same again
   2 PUT     _       GT      19      1       ;Box is full!
   2 PUT     _       GT      19      1       ;All others use default reporting
   2 PUT     _       AUTOP   6               ;Otherwise put it in
   2 PUT     _       AUTOD
   2 PUT     _       ADJECT2 YELLO
   2 PUT     _       ADJECT2 RED
   2 PUT     SUIT    WHATO                   ;Suit isn't going to fit
   2 PUT     ALL     DOALL   254
   2 POUR    BOTTL   ZERO    23
   2 POUR    BOTTL   ABSENT  3
   2 PAWCOMP COM
   2 OPEN    _       WHATO
   2 OPEN    _       MES     76
   2 OPEN    _       LET     34      56
   2 OPEN    DOOR    ZERO    20
   2 OPEN    DOOR    MESSAGE 55
   2 OPEN    DOOR    EQ      20      1
   2 OPEN    DOOR    AT      5
   2 OPEN    BOX     PRESENT 5
   2 OPEN    BOX     AT      5
   2 OPEN    BOX     ADJECT1 YELLO
   2 OPEN    BOX     ADJECT1 AA
   2 Movements ie verbs and nouns < 14
   2 Lines        is set to %u
   2 LOOK    _       WHATO
   2 LOOK    _       PROCESS 10
   2 LOOK    _       PREP    IN      ;Looking in an object...
   2 LOOK    _       LT      34      255
   2 LOOK    _       DESC
   2 LOOK    SUIT    PRESENT 2
   2 LOOK    SCREW   PRESENT 4
   2 LOOK    SCREE   AT      1
   2 LOOK    PANEL   MESSAGE 58
   2 LOOK    PANEL   AT      3
   2 LOOK    MANUA   PRESENT 0
   2 LOOK    KEY     PRESENT 1
   2 LOOK    BOX     PRESENT 6
   2 LOOK    BOX     NOTZERO 18
   2 LOOK    BOX     MESSAGE 28
   2 LOOK    BOX     MES     32
   2 LOCK    DOOR    PROCESS 13
   2 LOCK    DOOR    NOTCARR 1
   2 LOCK    DOOR    MES     76
   2 LOAD    _       LOAD
   2 LEAVE   _       AT      3
   2 IX = address of flags. The object locations start 256 bytes further on.
   2 INFOR   _       MESSAGE 72              ;List of available information
   2 I was not able to understand any of that.  Please try again.
   2 I now have the _.
   2 I can't carry any more things.
   2 GET     _       ZERO    18              ;Nothing in there
   2 GET     _       PROCESS 7       ;As are GET
   2 GET     _       PRESENT 6
   2 GET     _       PRESENT 5
   2 GET     _       AUTOT   6               ;Get anything out, no restrictions
   2 GET     _       AUTOG
   2 GET     _       ADJECT2 RED
   2 GET     ALL     DOALL   255
   2 Filename not given
   2 File not saved
   2 Enter new value for Lines
   2 Enter new value for Clear screen in hex (upto FFFFFFFF)? 
   2 Enter A to change Columns
   2 ENTER   _       AT      5
   2 EDIT.INS not found on default drive
   2 E       _       AT      3
   2 Do you want to update the file on disc
   2 Conjugations
   2 Columns      is set to %u
   2 Clear screen is set to '
   2 CYBER SHIP TYPE XXI 
   2 COMMA   _       MESSAGE 75              ;A list of commands
   2 COMMA   _       MESSAGE 70
   2 CLOSE   _       WHATO
   2 CLOSE   _       PROCESS 10
   2 CLOSE   _       MES     76
   2 CLOSE   _       LT      51      255
   2 CLOSE   DOOR    EQ      20      2
   2 CLOSE   DOOR    AT      5
   2 CLOSE   DOOR    AT      3
   2 CLOSE   BOX     WHATO
   2 CLOSE   BOX     NOTEQ   35      54
   2 CLOSE   BOX     GT      51      4
   2 CLOSE   BOX     AT      5
   2 Adjectives
   2 <50 means a proper noun ie not an 'IT'
   2 <20 means can be used as verbs
   2 ;which box the player means if no adjective is provided. I.e. by checking
   2 ;we cause it to explode just for fun!
   2 ;to see which one is present, as there will only be one of the three if there
   2 ;that the player has specified an ADJECTIVE if there would be confusion
   2 ;should really use a direction, as there are two doors!
   2 ;player may refer to it as the box, or its door!
   2 ;player has to pour it OVER the suit which he will be wearing.
   2 ;is no adjective, due to the first entries in this table.
   2 ;due to one or more of the boxes being present.
   2 ;and the light source is absent...
   2 ;Time to fly?
   2 ;Ticket in beak?
   2 ;Three phrases 'till move
   2 ;The yellow box is a 'red herring', but if they try to do too much with it
   2 ;The status.inventory command.
   2 ;The first entries deal with the fact that TEWK has three boxes. They ensure
   2 ;The Green bottle contains aftershave which will upset the bayberries. The
   2 ;Tell them...
   2 ;System Message Texts
   2 ;Standard operating commands
   2 ;Speech is only to TEWK.
   2 ;Some of these entries deal with the AA Box as well. That is because the
   2 ;Reload all flags
   2 ;Only other need for ENTER/LEAVE processing is in the airlock, and the palyer
   2 ;Object Texts
   2 ;Object Definitions
   2 ;Now normal
   2 ;Now at players location?
   2 ;If it is light...
   2 ;Fix the airlock!
   2 ;Ensure an I can't
   2 ;Doors are dealt with in a Sub-process to make this table neat.
   2 ;Dog follows
   2 ;Describe it
   2 ;Deal with the player typing COMMANDS not SAY "COMMANDS"
   2 ;Deal with the player trying to open something else.
   2 ;Deal with examing objects
   2 ;Deal with all the possiblities of Opening the various boxes. Working out
   2 ;Convert DOG to LEAD
   2 ;Bird just flown?
   2 ;Bird at same location?
   2 ;Bag here?
   2 ;As a bit of a cheat allow any manipulation of the Screwdriver and Panel to
   2 ;And a similar set of entries to deal with closing boxes, objects etc.
   2 ;Allow movement out of the airlock only if it is open
   2 ;Again we need several entries in case no adjective specified
   2 ; will link this automatically.
   2 ; In the following tables, flags are used thus:-
   2 ; Flag  Description                             When Set        When Reset
   2 ; ----  ------------------------------          --------------  ----------
   2 ;  24-27 contain the number 20. This allows scoring to take place only
   2 ;  23   Green Bottle                            Empty           Full
   2 ;  22   Suit/Aftershave                         Coated          Unused
   2 ;  21   TEWK reports produced                   1-Hello 2-Atmos None
   2 ;  20   AA Box                                  1-Close 2-Open  Locked
   2 ;  19   No of objects in the Red Box (max 2)
   2 ;  18   Red Box                                 Open            Closed
   2 ;  12   Number of times Yellow Box refrenced.   -               -
   2 ;  11   Airlock repair panel                    Open            Closed
   2 8n adjective
   2 /PRO    9       ;Works out which object you are trying to TAKEOUT/PUTIN from/to
   2 /PRO    8       ;Look in objects
   2 /PRO    7       ;This is called to ensure a NEWLINE printed after PRO 6 use
   2 /PRO    6       ;GET/DROP but all text is in a paragraph. NEWLINE on exit
   2 /PRO    5       ;LOOK IN/AT the BOXES
   2 /PRO    4       ;Used on Spectrum for a graphic inventory
   2 /PRO    13      ;OPEN and CLOSE
   2 /PRO    12      ;Unused in CPM version
   2 /PRO    11      ;TAKOUT/PUTIN for the RED BOX specifically
   2 /PRO    1       ;Deal with start of game and extra for location descriptions
   2 /PRO    0       ;Response to a players command
   2 *ERROR *** Disk full ***
   2   2=tied to bench
   2   1=has lead around neck
   2     they should not be used for those purposes - they should only be used when
   2       B to change Lines
   2             DONE
   2              DONE
   2                 ZERO    23
   2                 ZERO    22
   2                 ZERO    21
   2                 ZERO    20
   2                 TURNS
   2                 TIME    20      1
   2                 SYSMESS 9
   2                 SYSMESS 8
   2                 SYSMESS 26              ;it wasn't here
   2                 SET     22
   2                 SET     17
   2                 SET     11
   2                 SCORE
   2                 SAME    54      38
   2                 SAME    38      54      ;that was here
   2                 PROMPT  2
   2                 PROCESS 8
   2                 PROCESS 3
   2                 PROCESS 10
   2                 PLUS    19      1       ;and one more object
   2                 PLUS    12      1
   2                 OVE
   2                 OK
   2                 NOTWORN 2               ;or you die
   2                 NOTWORN 2
   2                 NEWLINE                 ;it was an object that wasn't here!
   2                 MESSAGE 85
   2                 MESSAGE 83
   2                 MESSAGE 82
   2                 MESSAGE 80
   2                 MESSAGE 79
   2                 MESSAGE 69
   2                 MESSAGE 68
   2                 MESSAGE 67
   2                 MESSAGE 64
   2                 MESSAGE 63
   2                 MESSAGE 62
   2                 MESSAGE 60
   2                 MESSAGE 58              ;in the vicinity of the panel
   2                 MESSAGE 57
   2                 MESSAGE 5
   2                 MESSAGE 44
   2                 MESSAGE 43
   2                 MESSAGE 42
   2                 MESSAGE 40
   2                 MESSAGE 4
   2                 MESSAGE 38
   2                 MESSAGE 35
   2                 MESSAGE 31
   2                 MESSAGE 3
   2                 MESSAGE 29
   2                 MESSAGE 1               ;Junk in the string or none there
   2                 MESSAGE 0
   2                 MES     89
   2                 MES     88
   2                 MES     81
   2                 MES     78
   2                 MES     77
   2                 MES     61
   2                 MES     56
   2                 MES     49              ;Won't fit!
   2                 MES     37
   2                 LT      51      255     ;It was a valid object
   2                 LISTAT  6
   2                 LISTAT  254
   2                 LISTAT  253
   2                 LET     53      64
   2                 LET     27      20
   2                 LET     26      2  DONE
   2                 LET     25      20
   2                 LET     24      20
   2                 LET     21      2
   2                 LET     21      1
   2                 LET     20      2
   2                 LET     19      2
   2                 GT      51      4
   2                 GOTO    4
   2                 GOTO    1
   2                 EQ      21      1
   2                 EQ      20      1
   2                 DONE                    ;Not really needed but makes it clearer
   2                 CLEAR   26
   2                 CLEAR   25
   2                 CLEAR   20
   2                 CLEAR   18
   2                 CLEAR   17
   2                 ADD     27      30
   2                 ADD     26      30
   2                 ADD     25      30
   2                         Exit          CTRL K    ie value  11
   2                         Delete line   CTRL Y    ie value  25
   2                           MESSAGE 42
   1 }LSystem message No. not found
   1 |-Can %s be deleted (Y/N)? 
   1 {PProcess table No. not found or too big
   1 {:Trying to find %s%4d
   1 zSCharacter value > 127 present in text - value(%d)
   1 zMMessage No. not found
   1 yourself now?
   1 you, your lungs burn as you pass out...
   1 you are doing.  For example after drawing a picture which occupies the top 1le values to give 1 Second are:-
   1 word-wrap enabled and that a carriage return will generate a line feed.  Note
   1 while to the East is a grassy area.
   1 w;Trying to find %s
   1 value and vice versa.
   1 using a BDOS call then PAW would still think that the cursor was at the top of
   1 used%5u times
   1 unspecified results.  Note that characters will normally be printed with
   1 uOIllegal use of Flag 38
   1 uG*** ERROR %d - 
   1 too long then The Interpreter should be reinstalled with a smaller timeout
   1 to close around your head...
   1 to burn my skin and ominous dark fins circle slowly in the clear blue water.
   1 to be made of ornate cast iron painted white.  To the South is a path.
   1 tions are performed 512 bytes are saved.  Of these
   1 the status of the dog ie   0=free to roam
   1 the screen.  If you need to print some control codes use a BDOS call (eg 6)
   1 the screen and places the cursor in the top left hand corner.
   1 the registers set as follows:-
   1 the pause lasts (it should be for about 30 seconds but between
   1 the engine room door due to the ships tilt, to port is the airlock, the inner
   1 the South is a grassy area while to the North I can see a bandstand.
   1 the EXTERN action.
   1 tand which appears
   1 tJMax texts already processed
   1 t Definitions
   1 standing too long?".
   1 spoken commands, each ship is also programmed to recognise a 'familiarity' form
   1 smiles and says "Sorry I'm late, hope you haven't been
   1 sing HISOFT C
   1 should be reinstalled with a larger pause value and vice versa.
   1 screen glows on the console. Although the forward view screens still show a
   1 scout ship "THE PRIDE OF TEWKSBURY" has crash landed on the fourth planet, this
   1 s%!Hl"=k*Gl&
   1 rts "COMMANDS AVAILABLE : OPEN : INFORMATION : ALL OTHERS DESTROYED
   1 rt of game
   1 routine which draws a picture of the location.  When the vector at bytes 15-17
   1 rescue cubicle, you must reach this in or       DATA SYSTEM TRANSFERED TO
   1 required) via the vector at hex 0109 (see bytes 9-11 above). 
   1 rIUnable to open %s
   1 provided to give you a way of printing characters while informing PAW of what
   1 position the cursor after the picture.  If you printed the carriage returns
   1 pN/%d expected
   1 over the suit.
   1 ou can't look in the _.
   1 or for the EXTERN action.
   1 or a carriage return (decimal 13).  Any other control codes will give
   1 or Columns
   1 or    H to exit
   1 or    F to exit
   1 of address, any speech within the ship will be understood. Merely SAY
   1 o"zo*hm"dm
   1 nutrons bombard your particles frying you alive...
   1 me, to the East I can see the bus stop through the gate in the railings.
   1 lines of the screen you could print 15 carriage returns via this vector to
   1 light, the vector at bytes 15-17 is called before the location text is printed.
   1 level horizon you can feel a tilt on the ship
   1 j         
   1 is called the registers are set as follows:-
   1 in the gentle breeze.  A path runs North towards a large tree,
   1 if you remember correctly is a nature reserve with some dangerous indiginous
   1 icket has been blown away,
   1 gentle music fills the air and a mild gas makes you feel sleepy...
   1 from the setting star
   1 f.or reply N to quit without saving the file (Y/N)? 
   1 f File updated
   1 eyes blink in suprise, ne, you have solved the game. How about writing a better one for
   1 earable indicator not found or invalid %s
   1 e(ERROR ***** LINE %u TOO LONG - TRUNCATED
   1 door stands open twisted from the collision
   1 described.
   1 degree of sophistication, all ships functions can be controlled using simple
   1 dPQRSTUVWXYZ[\
   1 d+,-./01234567
   1 d on default drive
   1 cts and the 512 bytes are numbered
   1 containing the finished adventure and your routine.
   1 collision. The outer door is 
   1 cket at same loc'n as the bird?
   1 change the vector in bytes 6-8 to point to your routine and create a file
   1 can you help me to find it?
   1 byte.  For example, if there are 6 objects and the 512 bytes are numbered
   1 but remember that PAW will still think that the cursor is at the top of the
   1 b*Entries for %u objects processed
   1 assumes that byte 3 is 0.
   1 arried objects
   1 arms grip you and begin to squeeze, squeeze, your bones begin to crack as you
   1 are popped from your suit like a pea from a pod. You pass out as the jaws begin
   1 and runs away.
   1 and bench while to the West is an ornamental pond.
   1 also that PAW itself does not output characters via this vector - it is
   1 all the Nimrod like giant toadstools casting long shadows across the surface
   1 abcdefghijklmnop
   1 a timeout should occur roughly every 30 seconds.  If the timeout duration is
   1 _       _       EQ      13      2 Screen
   1 _       _       EQ      13      2 
   1 _               ;Null word character is an underline
   1 \YToken '%s'
   1 You now have the _. 
   1 You have removed the _.
   1 You have nothing to 
   1 You have dropped the _. 
   1 You don't have the _.
   1 You don't have one of those.
   1 You can't. You are wearing the _.
   1 You can't wear the _.
   1 You can't remove the _.
   1 You can't open the _.
   1 You can't open the _ it's sealed shut.
   1 You can't look in the _ it's closed.
   1 You can't close the _, you can't even open it!
   1 You can carry nothing more.
   1 You are unable to remove the _ as your hands are full.
   1 You are unable to move that way.
   1 You are unable to do that.
   1 You are standing by an A.A. box in a clearing of Platterplants which look for
   1 You are now wearing the _.
   1 You are not wearing the _.
   1 You are not wearing one of those.
   1 You are in the ship's airlock, the inner door is buckled open from theANDS" for your ship to provide a full list of controls.
   1 You are in the main control room of the 'PRIDE OF TEWKSBURY', only one display
   1 You are in the cosy living quarters situated amidships. The floor rises toward
   1 You are c handle.
   1 You are already wearing tTrack-Info
   1 You already have the _.
   1 YELLO   54      Adjective
   1 Y7n adverb
   1 Would you like to play again?
   1 Who should I say it to?
   1 While standing on the bus stop my bus t8
   1 While on an exploratory flight in the NIMROD planetary system your cybergenetic
   1 Which way though? West or East!
   1 Which BOX do you mean?
   1 Whenever a location is to be described the clear screen routine is called (if
   1 When the SAVE or RAMSAVE ac
   1 When it is executed it does a JP to address hex 0106 (see bytes 6-8 above) with
   1 What panel?
   1 What door?
   1 West a park gate set in iron railings stands open.
   1 WQObject weight too big
   1 WEST    4       Noun
   1 WEAdirectly.
   1 WEAR    _ith any speech to TEWK
   1 WEAR    _           ;you can't do it
   1 WEAR    153     Verb
   1 WARNING RADIATION LEAK : PILE I
   1 W"W%W(W+W.W1W4W7W:W=W@WCWFWIWLWOWRWUWXW#
   1 W       4       Noun
   1 VHConnections for remaining locations missing
   1 V% verb or noun<20
   1 V#V'V+V/V3V7V;V?VCVGVJVMVPVSVVVYV\V_VbVeVhVkVnVqVtVwVzV}V
   1 UP      11      Noun
   1 UNLOC   DOOR    CARRIED 1
   1 UNLOC   DOOR    CARR    PRESENT 5
   1 UNLOC   59      Verb
   1 UNDER   246     Preposition
   1 U %u WARNING
   1 U       11      Noun
   1 Type in name of file.
   1 Type XXI ships are equipped with voice operated command systems to the highest
   1 Type XXI ships are equipped with voice operated command sy  DONE
   1 Trustingly the dog lets me put the lead around its neck.
   1 To test the Pause value enter the word PAUSE and press RETURN.  Time how long
   1 This file contains some more information about the first few bytes of the
   1 This database can be used to test the Timeout and Pause values used when the
   1 There isn't one of t  Adjective
   1 There are no sentient lifeforms to hear you.
   1 The top of the box is closed.
   1 The ticket has "City Bus Company" printed on it.
   1 The surface is starting to tarnish in places, the suit has obviously seen a lot
   1 The sun glitters on the surface of the ornamental pond, whose waters ripple
   1 The stench is appalling, rotten vegetation and scorching heat start to choke
   1 The ship has cleared a swath through the copse of Bayberries from North to
   1 The seal breaks and the box flies open, a scorching heat sears you skin as
   1 The screwdriver has a small screen set in the handle and emanates a gentle hum.
   1 The red box has "TOOLS" stenciled on the side, it's flap top is 
   1 The raft is bare!
   1 The path curves South and East here beside a large tree.
   1 The muffled sound of bolts releasing can be heard.
   1 The manual controls are jammed.
   1 The lid snaps shut with a brisk click.
   1 The lid flips open easily.
   1 The key has the letters AA embosed on the 248     Preposition
   1 The grass on which I stand is neatly trimmed.  To the North is a path
   1 The file specified is not compatible with this INSTTrack-Info
   1 The door swings shut.
   1 The door swings open.
   1 The door is locked.
   1 The door is already 
   1 The dog's bright eyes stare at me with mindless love.
   1 The dog is tieystem Message Texts
   1 The dog is sitting quietly.
   1 The dog follows me wagging his tail.
   1 The default contents of address hex 0106 is a JP to address 0 ie a return to
   1 The bus arrives.  I hand the ticket to the driver who
   1 The bolts click into place.
   1 The bird snat
   1 The bird sees the dog and flutters away quickly.
   1 The bird ignores me.
   1 The bird has a ticket in its beak.
   1 The bird flies away.
   1 The bird drops the ticket to peck at the sandwich.
   1 The bench is firmly screwed to a concrete base.
   1 The apple is crisp and green.
   1 The aftershave runs out of the bottle 
   1 The _ won't fit in the box.
   1 The _ is too heavy. 
   1 The _ is in thGE
   1 The _ is empty.
   1 The _ is already 
   1 The _ falls to the ground at the foot of the tree.
   1 The _ contains a sweet smelling aftershave.
   1 The Timeout value can be tested in a similar way. pen Broken
   1 The Ticket
   1 The JP instruction atTrack-Info
   1 The Interpreter was installed.
   1 The Interpreter or a finished adventure can be installed by using the PAWINST
   1 The Inputs allowed are  ASCII                   ie value  32-126
   1 The EXTERN action is followed by 1 parameter in the range 0-255
   1 Text to be compressed
   1 Tewk reports "SEQUENCE NOT IN VOX BANKS : REPHRASE"
   1 Tewk reports "PLATTERPLANT : COMMON ON ALL PLANETS IN NIMROD SYSTEM : HARMLESS"
   1 Tewk reports "OUTSIDE ATMOSPHERE CONFIRMED NOT SUITABLE FOR HUMANOID LIFE"
   1 Tewk reports "NIMROD : NATURE RESERVE : SIMPLE ECOLOGY : SEE ALSO : BAYBERRY
   1 Tewk reports "INFORMATION SUBJECTS IN TEMPS : NIMROD : BAYBERRY : PLATTERPLANTS
   1 Tewk reports "HELLO CAPTAIN : AWAITING COMMAND"
   1 Tewk reports "FATAL ERROR IN CIRCUIT : UNABLE TO ANSWER ENQUIRY : SORRY
   1 Tewk reports "DOOR SEALED : ATMOSHPHERE IS DANGEROUS TO UNPROTECTED HUMANOID
   1 Tewk reports "BAYBERRY : PLANT INDIGINUS TO NIMROD IV : CARNIVORE : SENSITIVE
   1 Tewk repoTrack-Info
   1 Tewk is out of voice range.
   1 TO      240     Preposition
   1 TITrack-Info
   1 TIMING  SCE
   1 TIME has 2 parameters which are used to set flags 48 & 49 noun
   1 TIM entries within the table; in the CP/M version
   1 TICKET  SCE
   1 THROU   244     Preposition
   1 THEN    254     Conjugation
   1 THEM    254     Pronoun
   1 TEXT EDITOR V0.1 by Graeme Yeandle using HISOFT C
   1 TEWKS   21      Noun
   1 TEWK has attempted to bring you down close to an Astrophysical Association
   1 TEWK    SCE
   1 TEWK    21      Noun
   1 TALK    164     Verb
   1 TAKE    150     Verb
   1 T!SCL=%u TCC=%u TCP=%u TOPP=%u TOPL=%u NUML=%u ENDP=%u   %s
   1 T %u ERROR
   1 Stenciled neatly on the side of the yellow box is the wording
   1 South. Those that weren't burnt to a crisp swing their 'heads' to and fro,
   1 SW      8       Noun
   1 SUIT    50      Noun
   1 STOP    156     Verb
   1 STATUS: SERIOUS DAMAGE TO MOST MAJOR
   1 STATU   14      Verb
   1 START   SCE
   1 STARB   4       Noun
   1 ST      14      Verb
   1 SPEAK   164     Verb
   1 SPACE   50      Noun
   1 SOUTH   2       Noun
   1 SOFTL   144     Adverb
   1 SOFT    135     Adjective
   1 SMALL   130     Adjective
   1 SLOWL   141     Adverb
   1 SHORT   136     Adjective
   1 SHIP: PRIDE OF TEWKSBURY
   1 SHIP    21      Noun
   1 SE      7       Noun
   1 SCREW   55      Noun
   1 SCREE   58      Noun
   1 SAY     164     Verb
   1 SAVE & LOAD ask for a filename etc.
   1 SAVE    157     Verbhose in the 
   1 S       2       Noun
   1 Row offset        is set to %u
   1 Row before column is set to %c
   1 RMObject No. too big
   1 RK%s is not in Vocabulary
   1 RESCUE CRAFT...
   1 REMOV   152     Verb
   1 RED     53               ANYKEY
   1 READ    ME 
   1 READ    161     Verb
   1 RAMSA   159     Verb
   1 RAMLO   160     Verb
   1 R%s is not a%s
   1 R%s expected
   1 R%EDIT.INS is unusable!
   1 R"El*Lm")k*El
   1 R VOCAB sort starts
   1 QUIT    156     Verb
   1 QUIET   142     Adverb
   1 QUICK   140     Adverb
   1 QNTable limit exceeded
   1 QContainer indicator not found or invalid %s
   1 Processing end routin
   1 Print file opened on drive %c
   1 Print at        
   1 Press any key55
   1 Press any key to continue 
   1 Pause        is set to %u
   1 PYou can only PUTIN to or TAKEOUT of a container
   1 PUT     BOX     ADJECT1 YELLO           ;and neither will the yell
   1 PUT     BOX     ADJECT1 YELLO           ;and neither will th   ADJECT2 YELLO
   1 PUT     151     Verb
   1 PRIDE   21      Noun
   1 PProcess table No. out of range
   1 PObject weight not found
   1 POUR    55      Verb
   1 PORT    3       Noun
   1 PLATT   23      Noun
   1 PLANET: NIMROD IV
   1 PICS    163     Verb
   1 PDBPAW Interpreter Version 1.6 by Graeme Yeandle 
   1 PAWINT  COM
   1 PAWINST TXT
   1 PAWINST COM
   1 PAW INSTALL V0.1 by Graeme Yeandle & Tim Gilberts u
   1 PAW COMPILER V1.4 by Graeme Yeandle & Tim Gilberts using HISOFT C
   1 PANEL   57      Noun
   1 OValid word type not found %s
   1 OVER    245     Preposition
   1 OUT     243     Preposition
   1 OPEN    52      Verb
   1 ON     k reports "AIRLOCK SYSTEM MALFUNCTION : CATCH REQUIRES MANUAL RELEASE
   1 OLFACTORY ORGAN : DANGEREOUS"
   1 OLD     132   he _.
   1 OFF     249     Preposition
   1 OA container needs a corresponding location
   1 Null word character is %c
   1 No, ask TEWK.
   1 NW      6       Noun
   1 NObject starts worn but is unwearable
   1 NORTH   5       Noun
   1 NORMA   251     Preposition
   1 NORM    251     Preposition
   1 NLStart of entry expected
   1 NInvalid File Name
   1 NIMRO   24      Noun
   1 NEW     133     Adjective
   1 NE      9       Noun
   1 NDrive A-P not found
   1 N       5       Noun
   1 MSystem message No. too big
   1 MODE has only 1 parameter which is used to set flag 40.
   1 MMessage No. too big
   1 MFlag No. not found or too big
   1 MESSA carry any more things.
   1 MECHA   57      Noun
   1 MAYDAY: MAYDAY: MAYDAY: AA BOX
   1 MANUA   54      Noun
   1 M'%s' is not a condition or action
   1 Lines             is set to %u
   1 LTrack-Info
   1 LPercentage out of range
   1 LPercentage not found
   1 LOUDL   143     Adverb
   1 LOParameters missing
   1 LOOK    _     ss object in there
   1 LOOK    _     ect in there
   1 LOOK    BOX     DONE
   1 LOOK    BOX
   1 LOOK    161     Verb
   1 LONG    137     Adjective
   1 LOCK    DOOR    CARR 8               ;you can't do it
   1 LOCK    58      Verb
   1 LOAD them.
   1 LOAD    158     Verb
   1 LEAVE   13      Verb
   1 LARGE   131     Adjective
   1 L/(c) 1987 GILSOFT International Ltd.
   1 KVocab limit exceeded - VOCAB too big!
   1 KLocation No. too big
   1 KLocation No. not found
   1 KEY     51      Noun
   1 KConnections for all locations already processed
   1 JValid word not found %s
   1 JToo many parameters
   1 JNo. (1-254) not found
   1 J!%s (0-%u)? 
   1 It's a cheese and pickle sandwich.
   1 It contains a small mechanism. A message is printed on the flap which says "In
   1 Is the row printed before the column
   1 Interpreter for those people who are interested plus information about using
   1 In the bag is:
   1 In Process table $
   1 If you want to use the EXTERN action you will have to write your own routine
   1 IT      254     Pronoun
   1 INTO    242     Preposition
   1 INFOR   57      Verb
   1 IN      242     Preposition
   1 IFailure to rename %s
   1 IDuplicate word %.5s
   1 I9:;<=>?@AB
   1 I/O Error!  File not 4
   1 I've untied the dog from the bench.
   1 I've tied the lead to the bench.
   1 I'm standing by a bus stop, on a road which runs North to South.  To the
   1 I'm inside the bag!
   1 I%s not found
   1 I was not able to understand any
   1 I now have the Track-Info
   1 I am standing on the bands
   1 I am sitting on a branch in a broad leaved tree, the park is spread out before
   1 I am on a small raft floating in open sea.  The bright yellow sun is starting
   1 I am on a gravel path running East to West, by a park bench, to
   1 I       14      Verb
   1 HInsufficient System messages
   1 HEntries for remaining objects missing
   1 HDisk full
   1 HDatabase much too big
   1 HARD    134     Adjective
   1 GREEN   52      Adjective
   1 GInvalid drive %c
   1 GET     _    Track-Info
   1 GET     _     for carried objects
   1 GET     150     Verb
   1 GENTL   144     Adverb
   1 GAdventure Name not given
   1 File updated
   1 File not changed
   1 Farewell traveller...
   1 FURTHER ANALYSIS CONTINUES
   1 FROM    241     Preposition
   1 Example values to give 1/50 Second are:-
   1 Examp bytes 12-14 can be used to output any printable character
   1 Examination of that reveals nothing.
   1 Enter new value for Timeout
   1 Enter new value for Row offset
   1 Enter new value for Print at in hex (upto FFFFFFFF)? 
   1 Enter new value for Pause
   1 Enter new value for Columns
   1 Enter new value for Col offset
   1 Enter new value f
   1 Emergency: Press mechanism with screwdriver to release airlock catch".
   1 EXTENDED CPC DSK File
   1 EXCEP   252     Preposition
   1 EXAMI   161     Verb
   1 EVERY   20      Noun
   1 ERROR - Cannot open f
   1 EQ      12      2
   1 ENTER   12      Verb
   1 EMPTY   55      Verb
   1 ELECT   55      Adjective
   1 EDITINSTCOM
   1 EDIT INSTALL V0.0 by Graeme Yeandle using HISOFT C
   1 EDIT    KEY
   1 EDIT    INS
   1 EDIT    COM
   1 EAST    3       Noun
   1 E       3       Noun
   1 Disk fTrack-Info
   1 Differences between PAW on Spectrum & PAW on CP/M
   1 Database to be written to drive %c
   1 Database not required
   1 Database ends @ address %u
   1 DROP    151     Verb
   1 DOWN    10      Noun
   1 DOOR    56      Noun
   1 DISPL   58      Noun
   1 DIFF    TXT
   1 DESCE   10      Verb
   1 D       10      Noun
   1 Confirmed.
   1 Compressing the text saved %d bytes
   1 Compiling %s from drive %c
   1 Columns           is set to %u
   1 Col offset        is set to %u
   1 Clear screen      is set to '%02x
   1 Choose A-H? 
   1 Choose A-F? 
   1 CYCLE   100     Verb
   1 CPDRead v3.24
   1 COMMA   56      Verb
   1 COMDatabase too big by approx 
   1 CLOSE   54      Verb
   1 CAREF   144     Adverb
   1 Bytes 9-11 contain a vector for the clear screen routine.  This routine clears
   1 Bytes 6-8 contain a vect
   1 Bytes 23-26 contain the bytes to be printed to clear the screen and place
   1 Bytes 20-21 contain a number which controls the timeout duration.
   1 Bytes 15-17 contain a vector which is called just before a location is
   1 Bytes 12-14 contain a JP instruction to PAW's print a character routine.
   1 Byte 3 (ie the 4th byte) contains the Install version required.  The following
   1 Byte 28 contains a No. which controls the PAUSE duration
   1 Byte 22 contains the No. of bytes to be printed to clear the screen and place
   1 Byte 19 contains the No. of Lines on the screen
   1 Byte 18 contains the No. of Columns on the screen
   1 Byte 15 contains a RET instruction but bytes 15-17 could contain a jump to a
   1 BY      247     Preposition
   1 BPAdjective specified without noun
   1 BOX     53      Noun
   1 BOTTL   52      Noun
   1 BIG     131     Adjective
   1 BBC with Z805
   1 BBC with Z80
   1 BAYBE   22      Noun
   1 As you step into the box, a small flexible connector locks onto your suit,
   1 As you drift off to sleep you hear a voice calling...
   1 Are you sure?
   1 An unlit torch.
   1 An operations manual.
   1 An eleobviously repelled by your aftershave
   1 An anorak.
   1 Adverbsull.
   1 AT      250     Preposition
   1 ASK     164     Verb
   1 ASCEN   11      Verb
   1 AND     254     Conjugation
   1 ALL program
   1 ALL     20      Noun
   1 AIRLO   56      Noun
   1 AFTER   52      Noun
   1 AA      51      Adjective
   1 A"#$%&'()*
   1 A yellow box.
   1 A spacesuit.
   1 A small bird settles on the ground.
   1 A small bird lands on the branch.
   1 A small bird is here.
   1 A sandwich.
   1 A red box.
   1 A pocket torch. (lit)
   1 A lit torch.
   1 A lead trails behind the dog.
   1 A large key.
   1 A green bottle.
   1 A dog is here.
   1 A  = parameter 0-255
   1 A  = current location No.
   1 A               ;Database written to drive A
   1 @ the entry with word values $ & $
   1 @ Condition/Action No. $
   1 >Character value > 127 present in text
   1 <Track-Info
   1 ;with ticket
   1 ;with lead on
   1 ;tell player about it
   1 ;so check location
   1 ;place as dog) then DONE
   1 ;obj  starts  weight  cont-   wear/     noun   adjective
   1 ;num    at            ainer   remove
   1 ;now tied to bench
   1 ;move to branch, three phrases
   1 ;is at same location as dog
   1 ;er carries out an action.
   1 ;dog tied to it
   1 ;dog is here
   1 ;dog does not understand
   1 ;at same location as bird?
   1 ;Yes so tell player
   1 ;Written by T.J. Gilberts and Dicon Peeke.
   1 ;With ticket in beak?
   1 ;With lead?
   1 ;Where bench is.
   1 ;Where bench is
   1 ;Valid object?
   1 ;Up the tree
   1 ;Try and get it.
   1 ;Timeout @ 30 seconds
   1 ;Ticket not created?
   1 ;The ticket is here
   1 ;The sandwich is here
   1 ;The bench isn't an object
   1 ;Tell them so.
   1 ;Tell them its followed...
   1 ;Tell them bird is gone..
   1 ;Tell them bird has flown
   1 ;Tell player about it
   1 ;Tell player (always at same
   1 ;TICKET source file
   1 ;Still able to move?
   1 ;Start of game
   1 ;Speak to dog
   1 ;Someone else to do the work
   1 ;So player hasn't
   1 ;Sches the ticket.
   1 ;START source file
   1 ;Recreate lead
   1 ;Put ticket down
   1 ;Put something in bag
   1 ;Put it there
   1 ;Processing %s%4d
   1 ;Processing %s
   1 ;Pride of Tewksbury game.                                       9/3/88
   1 ;Player on branch?
   1 ;Player on bandstand?
   1 ;Player isn't up the tree?
   1 ;Player has the lead
   1 ;PAW's turn at the game
   1 ;Originally written for the Spectrum.
   1 ;Only ever on bandstand so
   1 ;Only do this @ start
   1 ;On branch?
   1 ;On bandstand?
   1 ;Object carried?
   1 ;Object Text; TEWK2.SCE - Process tables for TEWK. You must compile TEWK.SCE which
   1 ;Objecadjective
   1 ;Now sitting quietly
   1 ;Not valid phrase so
   1 ;NB value 55 used in Process table 0
   1 ;Move to branch
   1 ;Move dog to players locno.
   1 ;Move bird to bandstand
   1 ;Look in bag
   1 ;Landed on ground
   1 ;Landed on branch
   1 ;Its now bottom of tree.
   1 ;It's here
   1 ;I say old boy!
   1 ;Has timeout occurred?
   1 ;Has a ticket in beak.
   1 ;Get something out of bag
   1 ;Get all out of bag
   1 ;Force it to fly away
   1 ;Flag usage
   1 ;Flag 14 holds the status of the dog ie   0=free to roam
   1 ;Flag 13 holds current location of Dog
   1 ;Flag 12 holds current location of Bird
   1 ;Flag 11 is used as a 'work' flag
   1 ;Flag  5 is used to determine when the bird flies
   1 ;Ensure not just a DROP LEAD
   1 ;Dog tied to bench?
   1 ;Dog starts at bus stop
   1 ;Dog sitting?
   1 ;Dog now has lead on
   1 ;Dog not where player is?
   1 ;Dog not partially tied up
   1 ;Dog must be sitting?
   1 ;Dog at same location?
   1 ;Copy loc'n of obj4 (ticket) to flag 11
   1 ;Convert string to LS
   1 ;Bird on branch?
   1 ;Bird on bandstand?
   1 ;Bird is on branch (locno. 8)
   1 ;Bird here?
   1 ;Bird going to fly?
   1 ;Bird at same loc'n as player?
   1 ;Bird and dog at same location?
   1 ;Bird 'GETS' the ticket
   1 ;Bandstand
   1 ;At bus stop
   1 ;Apple here?
   1 ;Anything else
   1 ;And a similar set of entries0
   1 ;Allow for end of game by player enterinpen Broken
   1 ;Allow for end of game by player enterin
   1 ;255 is greater than 2 so
   1 ;*6 = 30 Seconds
   1 ;"I can't do that"
   1 ;  the first time the playg the AA box
   1 ;  the first time the play If you do not press any keys
   1 ;  13   Airlock Door                            1-Closed 2-Os
   1 ;  13   Airlock Door                            1-Closed 2-O    NOTZERO 11
   1 ;       -       -       -       -       -       -       -       -      ith any speech to TEWK
   1 ;           Track-Info
   1 ;               Nouns   <20 means can be used as verbs
   1 ;               Movements ie verbs and nouns < 14
   1 :PAWINST.C
   1 :PAWCOMP.C
   1 :PAW's turn at the game to continue.
   1 :PAW's turn at the game
   1 :EDITINST.C
   1 : SORRY NO MORE DATA PRESERVED"
   1 : SORRY CAPTAIN"
   1 : PLATTERPLANTS"
   1 : PANEL NOW OPEN"
   1 9Processing %s
   1 76654321 HAS A SLEEPER, REQUEST
   1 6I*** ERROR %d - 
   1 512 the interpreter uses the first (256 + No. of objects) bytes plus the last
   1 4Track-Info
   1 4. verb or noun<20
   1 4*_4"Y4!Y4
   1 3T*** Compilation ends 
   1 3;Timing source file
   1 3*_4"Y4*Y4n&
   1 2conjugation
   1 2Track-Info
   1 27 and 33 is reasonable).  If the duration is too short then The Interpreter
   1 255=sitting quietly
   1 255=sitting quiTrack-Info
   1 2'2.262?2J2R2Z2b2j2s2}2
   1 1%1-161=1H1Q1\1d1n1x1
   1 0123456789
   1 0-511 then the Interpreter will not use bytes 263-510 although it will SAVE &
   1 0-511 then the Interpreter will not use bytes 263-
   1 0 0(00070?0E0O0W0_0h0q0x0
   1 /VOC            ;Vocabulary
   1 /S/PRO%4d expected
   1 /PRO    3       ;Deal w       3       _       _       KEY     AA
   1 /PRO    3       ;Deal w        DONE
   1 /PRO    10      ;Ensure that object reporting is done correctly as in PAW.
   1 /PRO    10      ;Ensure that object reporting is done correctly as in PAW itself
   1 /OBJ    ;Object Definitions
   1 /LNK TEWK2
   1 /CTL            ;Control Section
   1 /7 ; which had graphics, drawn using user defined characters...
   1 /6 ; Many of these 'unused' messages are a hangover from the spectrum version
   1 /6      1       3       Y       _       BOX     RED
   1 /6                              ;Inside the Red Box
   1 /5      1       10      _       _       BOX     YELLOW
   1 /4      6       1       _       _       SCREW   ELECT
   1 /3      2       1       _       _       BOTTL   GREEN
   1 /2      3       6       _       Y       SUIT    _
   1 /1d to the bench by a lead.
   1 /1      6      ;Spacesuit must be worn if airlock open
   1 /0      1       0       _       _       MANUA   _
   1 /0                              ;Introduction    LT      20      2
   1 .*** NB If you are going to update the file ENSURE you have a BACKUP! ***
   1 . The door to the box is 
   1 -MObject No. not found
   1 -%s has been deleted.  Retrying save
   1 ,Deleting %s and retrying save
   1 ,Can %s be deleted (Y/N)? 
   1 ,'WARNING *** TAB(s) converted to space(s)
   1 ,%u entries processed successfully
   1 , are wearing 
   1 , also here is 
   1 , a small panel is open in the otherwise seamless wall
   1 +%s has been saved.
   1 *c4"]4*c4"_4!
   1 *NValue not found or too big
   1 ***** A Database or Logic ERROR has been detected *****
   1 **** This Pause should last for about 30 Seconds.
   1 **** End of Pause.
   1 *** WARNING Database too big for current memory by %u bytes
   1 *** WARNING - Control character present in text - value(%d)
   1 *** WARNING - %s - value(%d)
   1 *** ERROR %d - 
   1 *** Compiler error in %s - %u
   1 *!Hl"=k*Gl&
   1 )n adjective
   1 )ERROR *** Directory full ***
   1 )-%s has been deleted.  Retrying save
   1 ))Save file (Y/N)? 
   1 (which should end with a RET), decide where to put it (eg above the database),
   1 (hex 1555) ie byte 20 = hex 55 & 21 = hex 15
   1 (hex 1248)
   1 (hex 06A9)
   1 (ERROR ***** OUT OF MEMORY - FILE TRUNCATED
   1 (4*_4"Y4!Y4
   1 'OInvalid null word character
   1 &EDIT.INS is unusable!
   1 & Tim Gilberts
   1 & ?$ Input error$Flag $Object $Error No. $
   1 %u bytes free in current memory size
   1 %s%sCompiling %s
   1 %s not found
   1 %s (1-%u)? 
   1 %EDIT.INS not founTrack-Info
   1 %Connections for %u locations processed
   1 %.Either change discs and reply Y to retry
   1 % of this game.
   1 $Second parameter can only be 'C'
   1 $Press C to Create a copy of the adventure or P to Play the adventure
   1 $LEntries for all objects already processed
   1 $File name error
   1 $Database not found
   1 $Database incompatible with this version
   1 #%u texts processed
   1 "t3*c4"Y4!Y4
   1 "fm!Hl"=k*Gl&
   1 "NUCLEAR POWER CELL : DANGER"
   1 "Lm*Lm"Cl*hm}
   1 "COMMder to be rescued...
   1 !VOCAB sort ends
   1 !Track-Info
   1 !PAWINST.TXT
   1 !<4"Y4*X4&
   1 !0123456789
   1 !              
   1  the door with.
   1  of that.  Please try again.
   1  in the _.
   1  have achieved 
   1  ctronic screwdriver.
   1  before column
   1  Then, if it is
   1  Free:%-5u Line:%-5u Col:%-3u
   1  File not changed
   1  8. System messages 54-60 are used by SAVE & LOAD.
   1  7. The Compiler is sometimes more particular about its vetting eg WEIGHT 38 is
   1  6. The Interpreter is designed to work with any width screen.
   1  5. When accessing the Process tables the word values are always matched.
   1  4. The Response table is known as Process 0.
   1  3. The following Conditions/Actions work differently:-
   1  2. The following Conditions/Actions are not implemented:-
   1  2. On page 17 of the Introduction manual, the reference to TUTORIAL.SCE should
   1  1. There are no pictures or alternate character sets.
   1  %u words processed
   1  %s (Y/N)? 
   1   is set to '%02x
   1   MESSAGE 28
   1    LT      20      2
   1    ADJECT2 YELLO
   1    3       Y       _       BOX     RED
   1     version of PAW and the CP/M version.
   1     the word value is relevant.
   1     read TUTORIAL.PDB!
   1     not allowed.
   1     is a very important difference; in the Spectrum version words can be used
   1     as comments and to position entries within the table; in the CP/M version
   1     also BEEP is replaced by BELL
   1     Therefore you should not normally use word values in Process 0 & 1.  This
   1     PRESENT 5
   1      PRESENT 6
   1       G to change row offset
   1       F to change col offset
   1       E to change Row
   1       E to change Pause
   1       D to change Print at
   1       D to change Clear screen
   1       C to change Timeout
   1       C to change Clear screen
   1        AUTOW
   1         W       3
   1         W       2
   1         Track-Info
   1         TEMPORARY STORAGE
   1         SYSTEMS.
   1         SS 10
   1         S       4
   1         S       1
   1         N       5
   1         N       2
   1         ENTER   3
   1         ENTER   2
   1         E       3
   1          PRESENT 6
   1            e yellow box!
   1            ANYKEY
   1            44
   1            0
   1             Track-Info
   1             <50 means a proper noun ie not an 'IT'
   1             ; TEWK2.SCE - Process tables for TEWK. You must compile TEWK.SCE which
   1             5 Seconds
   1             44
   1              Track-Info
   1              MESSAGE 45
   1               Track-Info
   1               IED 1
   1               EQ      12      2
   1               ;Spacesuit must be worn if airlock open
   1                 WHATO    NOTZERO 11
   1                 WHATO     DONE
   1                 SYSMEer carries out an action.
   1                 SYSMESSAGE 53
   1                 SYSMESS 8            DONE
   1                 SYSME   27      30
   1                 MINUS   19      1       ;One less obj       AUTOW
   1                 MINUS   19      1       ;One leTrack-Info
   1                 MESSAGE Track-Info
   1                 MESSAGE 53
   1                 MESSAGE 3Track-Info
   1                 MESSAGE 3 1. File DIFF.TXT contains a list of the major differences between the Spectrum
   1                 MESSAGE   MESSAGE 28
   1                 MESS     DONE
   1                 MES   27      30
   1                 MES         ANYKEY
   1                 EQ      54      254     ;But for c  WHATO
   1                 EQ      54      254     ;But  WHATO
   1                 ADD  g the AA box
   1                 ADD              SYSMESS 26
   1                    SYSMESS 26
   1                         Top of file   CTRL T    ie value  20
   1                         RETURN        CTRL M    ie value  13
   1                         Page up       CTRL R    ie value  18
   1                         Page down     CTRL C    ie v
   1                         Goto line     CTRL G    ie value   7
   1                         End of file   CTRL B    ie value   2
   1                         Delete        DEL       ie value 127
   1                         Cursor up     CTRL E    ie value   5
   1                         Cursor right  CTRL D    ie value   4
   1                         Cursor left   CTRL S    ie value  19
   1                         Cursor down   CTRL X    ie value  24
   1               
   1